Dead To Rights 1
Dead to Rights 100% Working Game makes use of bullet time, a popular gameplay contrivance of the time. The game advertises itself as drawing inspiration from Hong Kong action cinema, i.e. gun fu. The player is sometimes accompanied by a canine partner who can attack enemies on command, who will automatically kill whatever enemy he's aimed at and then bring the player whatever the enemy was carrying (to keep the dog from being too powerful, it can only be used when a meter for it fills up). In some puzzle sections, the player actually takes direct control of the canine to reach areas that the human character cannot.
SCREENSHOTS
Pentium : 3, Processor : 500 MHZ
RAM : 128 MB
Hard Disk Space : 600 MB
Video Card Memory : 16 MB